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Showing posts with label Probs & Sols. Show all posts
Showing posts with label Probs & Sols. Show all posts
8 comments

GOZ button not inside GoZBrush Shelf in Maya


It has been a issue coming again and again.
So how to get the GoZ button inside the Shelf?
Very easy:

One way I have used to solve it successfully is

1:Go to the public drive of your PC and access the pixologic folder and go to the Maya Folder

for example - C:\Users\Public\Pixologic\GoZApps\Maya

2:If the GoZ shelf is itself not visible Copy the shelf_GoZBrush file to C:\Users\Owner\Documents\maya\2015-x64\prefs\shelves
and then Restart Maya. It will bring the GoZ shelf

3:Now to get the GoZ button- open the MEL script editor and Import the GoZBrushFromMaya.mel file to it.

4:Now select the script and drg it to the shelf with the middle mouse button.

5:Voila, now you can click this button to create the bridge of exporting geometry from Maya to ZBrush with ease.

6:You can edit the Button with a suitable name for more convenience.

Please Let Us Know If you find this useful in the comment section.

Please Visit www.krizfx.com to have a look of my works.

Thanks 
0 comments

Photoshop: Whites are no more white, it is Blue or Yellow

Hey
Does your whites like(could be any other changed color) the image bellow in Photoshop


Your whites in photoshop turns yellow pink or blue or any other color? Now here I will explain, how can you get it fixed. This is nothing but a color calibration issue. To fix it simply follow the steps.

1. Close Photoshop first.

2. Click the Start button Picture of the Start button, and then clicking Control Panel. In the search box, type calibrate display, and then click Calibrate display color. Administrator permission required If you're prompted for an administrator password or confirmation, type the password or provide confirmation.

3. In Display Color Calibration, click Next to continue. Click next and next and next until you finish the Calibration.

4. Don't forget to visit www.krizfx.com to have a look of my creative works :)

5. Voila. Now Start photoshop and you will get all your colors resurrected.






0 comments

Scalling problem in maya - "Non object-space scale baked onto components"



In this video we’re going to look at a question from one of our users, Rene, on what the warning "Non object-space scale baked onto components" means and how it can be avoided. Visit the DT Community to join in the discussion about this video: digitaltutors.com/forum/showthread.php?25879-Non-object-space-scale-baked-onto-components

See this and more at digitaltutors.com, your home for video-based training.